COMPLETE MLBB EQUIPMENT DATABASE 2026

MOBILE LEGENDS ITEM CATALOG

Comprehensive statistics, attributes & unique passives guide for 104+ MLBB 2026 Build Items

Tier:
Allow Throw

Allow Throw

MovementT1
Unique Passive / Effect:

Trust. Purchase to allow your Jawhead teammate to fling you.

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Antique Cuirass

Antique Cuirass

DefenseT3
2,170
+920HP+40Phys DEF+4HP Regen
Unique Passive / Effect:

Deter. When hit by a skill, reduces the attacker's Physical Damage by 6% for 2s (this effect stacks up to 3 times).

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Arcane Boots

Arcane Boots

MovementT3
690
+10Mag Pen+40MS
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Ares Belt

Ares Belt

DefenseT2
900
+770HP
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Athena's Shield

Athena's Shield

DefenseT3
2,150
+900HP+48Magic DEF+2HP Regen
Unique Passive / Effect:

Shield. Upon taking Magic Damage, gains 25% Magic Dmage Reduction for 3s (applies before taking damage). Regains this effect 5s after leaving combat.

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Azure Blade

Azure Blade

MagicT2
600
+5%CDR+5MP Regen
Unique Passive / Effect:

Judgement. In 3s after using the skill, the caster's next Basic Attack will deal additional 50 True Damage with a cooldown of 1.5s.

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Berserker's Fury

Berserker's Fury

AttackT3
2,390
+60Phys ATK+25%Crit
Unique Passive / Effect:

Doom. When Basic Attacks Crit, they deal extra True Damage equal to 12% of the damage before reduction.

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Black Ice Shield

Black Ice Shield

DefenseT2
780
+20Phys DEF+20Magic DEF
Unique Passive / Effect:

Fortress Shield. For each enemy hero within 5 units, Hybrid Defense is increased by 4, up to 20.

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Blade Armor

Blade Armor

DefenseT3
1,910
+70Phys DEF
Unique Passive / Effect:

Bladed Armor. When struck by a Basic Attack, deals Physical Damage equal to 30% of the incoming damage (calculated before Damage Reduction) plus 20% of the hero's Physical Defense to the attacker and slows them by 15% for 1s.

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Blade of Despair

Blade of Despair

AttackT3
3,010
+160Phys ATK+5%MS
Unique Passive / Effect:

Despair. Dealing damage to non-Minion enemies below 50% HP grants 25% extra Physical Attack for 2 seconds (takes effect before the damage is dealt).

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Blade of the Heptaseas

Blade of the Heptaseas

AttackT3
1,950
+250HP+70Phys ATK
Unique Passive / Effect:

Ambush. If no damage is taken or dealt within 5s, the next Basic Attack will deal extra Physical Damage equal to 160 plus 40% Physical Attack, and inflict 40% slow effects upon the target for 1.5s.

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Blood Wings

Blood Wings

MagicT3
2,100
+90Magic
Unique Passive / Effect:

Guard. Gain a 800 (+100 Total Magic Power) Shield that will regenerate 20s after being damaged. the shield also grants 30 Movement Speed while it lasts and 150 Movement Speed for 1s after it breaks

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Bloody Retribution

Bloody Retribution

JunglingT1
Unique Passive / Effect:

Bloody Retribution. When cast on an enemy hero, deals them 100 True Damage and steals HP equal to 250 plus 20% of the caster's extra HP from them for 4 seconds. Retribution is upgraded when the total number of creep kills, hero kills, and assists reaches 5.

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Book of Sages

Book of Sages

MagicT1
450
+8Magic+5%CDR
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Boots

Boots

MovementT1
250
+20MS
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Broken Heart

Broken Heart

MovementT1
Unique Passive / Effect:

Heart Broken. After purchasing, Cecilion will not be able to use Moonlit Waltz on you during this game.

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Brute Force Breastplate

Brute Force Breastplate

DefenseT3
1,870
+600HP+20Phys DEF+10%CDR
Unique Passive / Effect:

Brute Force. Each second after dealing damage, gain 6 Adaptive Attack and 2% extra Movement Speed for 4 seconds, up to 6 stacks. Gain 15% extra Control Duration Reduction at full stacks.

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Chastise Pauldron

Chastise Pauldron

DefenseT3
2,100
+1800HP+40Phys DEF
Unique Passive / Effect:

Chastise. Taking damage will reduce the Attack Speed and Attack Speed cap of the attack to 75% of normal for 2s.

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Clock of Destiny

Clock of Destiny

MagicT3
2,030
+400HP+400Mana+45Magic
Unique Passive / Effect:

Destiny. Gains 4.5(+0.5*Hero Level) Hybrid Defense for 5 seconds when dealing Magic Damage to enemy heroes, stacking up to 6 times (can gain 1 stack every 0.4 second).

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Conceal

Conceal

RoamingT1
Unique Passive / Effect:

Conceal. Conceals nearby allied heroes (including self) and grants them 24%-60% extra Movement Speed (scale with Gold from Thriving) for 5 seconds or until they deal or take damage. Heroes with this Blessing need to accumulate 600 Gold from Thriving (up to 1500 Gold) to unlock this skill.

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Concentrated Energy

Concentrated Energy

MagicT3
2,020
+400HP+75Magic
Unique Passive / Effect:

Recharge. Increases Magic Power by 5 after dealing Magic Damage (this effect stacks up to 6 times and can only gain 1 stack every 0.4s). When reaching full stacks, increases Magic Damage by 12% for 3s.

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Corrosion Scythe

Corrosion Scythe

AttackT3
2,050
+30Phys ATK+30%ATK Spd+5%MS
Unique Passive / Effect:

Corrosion. Basic Attacks gain 80 extra Physical Damage and slow the target by 8% (halved for ranged Basic Attacks) for 1.5s. Stacks up to 5 times.

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Cursed Helmet

Cursed Helmet

DefenseT3
1,910
+1200HP+20Magic DEF
Unique Passive / Effect:

Burning Soul. Deals Magic Damage equal to 1.2% of hero's Max HP per second to nearby enemies. This damage is increased by 125→350 against creeps and minions (scales with level).

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Dagger

Dagger

AttackT1
250
+15Phys ATK
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Demon Boots

Demon Boots

MovementT3
720
+40MS+10MP Regen
Unique Passive / Effect:

Mysticism. Getting a kill or assist on an enemy Minion will restore 4% Mana. (An asisst occurs when a Minion dies within 2s after taking damage from the hero.)

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Demon Hunter Sword

Demon Hunter Sword

AttackT3
2,180
+35Phys ATK+20%ATK Spd
Unique Passive / Effect:

Devour. Basic attacks deal 8% of the target's current HP as extra physical damage (capped at 60 against minions).

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Dire Hit

Dire Hit

RoamingT1
Unique Passive / Effect:

Devotion. In the first 8 min, forfeit the EXP and Gold rewards gained from minions and creeps in order to negate reduction for nearby allies.

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Divine Glaive

Divine Glaive

MagicT3
1,970
+60Magic
Unique Passive / Effect:

Spellbreaker. When attacking an enemy, gains 0.1% extra Magic Penetration for each point of the enemy's Magic Defense, capped at 20%.

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Dominance Ice

Dominance Ice

DefenseT3
2,010
+40Phys DEF+40Magic DEF+5%MS
Unique Passive / Effect:

Fortress Shield. For each enemy hero within 5 units, Hybrid Defense is increased by 8, up to 40.

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Dreadnaught Armor

Dreadnaught Armor

DefenseT2
730
+30Phys DEF
Unique Passive / Effect:

Deter. When attacked by an enemy hero's skill, reduces their Physical ATK by 4% for 2s (up to 3 stacks).

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Elegant Gem

Elegant Gem

MagicT2
700
+300HP+380Mana
Unique Passive / Effect:

Gift. When HP drops below 50%, recovers 15% of HP over the next 3 seconds. When Mana drops below 50%, restores 15% of Mana over the next 3 seconds. Cooldown: 60 seconds.

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Enchanted Talisman

Enchanted Talisman

MagicT3
2,070
+300HP+75Magic+15%CDR
Unique Passive / Effect:

Mana Spring. Regenerates 15% of Max Mana every 10s in total.

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Encourage

Encourage

RoamingT1
Unique Passive / Effect:

Devotion. In the first 8 min, forfeit the EXP and Gold rewards gained from minions and creeps in order to negate reduction for nearby allies.

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Endless Battle

Endless Battle

AttackT3
2,330
+250HP+60Phys ATK+10%CDR
Unique Passive / Effect:

Divine Justice. After casting a skill, the next Basic Attack within 3 seconds deals 60% Physical Attack as extra True Damage (1.5 seconds cooldown).

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Exotic Veil

Exotic Veil

MagicT2
600
+30Magic+5%MS
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Expert Gloves

Expert Gloves

MagicT1
500
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Favor

Favor

RoamingT1
Unique Passive / Effect:

Devotion. In the first 8 min, forfeit the EXP and Gold rewards gained from minions and creeps in order to negate reduction for nearby allies.

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Feather of Heaven

Feather of Heaven

MagicT3
2,030
+60Magic+20%ATK Spd+5%CDR
Unique Passive / Effect:

Affliction. Basic Attacks deal extra 50 (+30% Magic Power) Magic Damage.

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Flame Retribution

Flame Retribution

JunglingT1
Unique Passive / Effect:

Flame Retribution. When cast on an enemy hero, deals them 100 True Damage and steals 58-100 Physical Attack and Magic Power (scales with level) from them for 4 seconds. Retribution is upgraded when the total number of creep kills, hero kills, and assists reaches 5.

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Flask of the Oasis

Flask of the Oasis

MagicT3
1,850
+300HP+60Magic+10%CDR
Unique Passive / Effect:

Blessing. When casting a healing or shielding skill, if the target's HP is below 35% or falls below 35% within 3 seconds, they will get a (100*Hero Level)) that lasts 3 seconds. When this effect triggers, it also reduces the cooldown of the caster's skills by 2 seconds. (This effect can only trigger once every 60 seconds on the same target, and will not trigger on self-onl healing and shield skills.)

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Fleeting Time

Fleeting Time

MagicT3
2,050
+600HP+15%CDR
Unique Passive / Effect:

Timestream. Hero kills or assists reduce the Ultimate's current cooldown by 30%.

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Flower of Hope

Flower of Hope

MagicT1
Unique Passive / Effect:

Flower of Hope. Every 6s, a skill or Basic Attack deals 60(+30% Total Physical Attack)(+30% Total Magic Power) Magic Damage.

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Fury Hammer

Fury Hammer

AttackT2
830
+35Phys ATK
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Genius Wand

Genius Wand

MagicT3
2,000
+75Magic+5%MS
Unique Passive / Effect:

Magic. Magic: Dealing damage to enemy heroes will reduce their Magic Defense by 3+(0.3*Hero Level) for 2 seconds. Stacks up to 3 times.

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Glowing Wand

Glowing Wand

MagicT3
2,050
+300HP+60Magic+5%MS
Unique Passive / Effect:

Scorch. Burn target for 3s, dealing Magic Damage equal to 1.5% of the target's Max HP per second.

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Golden Staff

Golden Staff

AttackT3
2,000
+55Phys ATK+15%ATK Spd
Unique Passive / Effect:

Swift. Every 1% of critical chance gained will increase attack speed by 1%.

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Great Dragon Spear

Great Dragon Spear

AttackT3
2,140
+70Phys ATK+20%Crit+10%CDR
Unique Passive / Effect:

Supreme Warrior. After casting an Ultimate, increase Movement Speed by 30% for 7.5s. This effect has a 15s cooldown.

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Guardian Helmet

Guardian Helmet

DefenseT3
2,200
+1550HP+20HP Regen
Unique Passive / Effect:

Recovery. Regenerates 2.5% Max HP per second (reduced to 0.5% Max HP per second over 5s after taking damage).

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Haas's Claws

Haas's Claws

AttackT3
2,020
+40Phys ATK+15%ATK Spd+20%Crit
Unique Passive / Effect:

Frenzy. Critical strikes grant 20% extra Attack Speed for 2 seconds.

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Healing Necklace

Healing Necklace

DefenseT1
140
+4HP Regen
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Hero's Ring

Hero's Ring

DefenseT1
450
+150HP+5%CDR
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Holy Crystal

Holy Crystal

MagicT3
3,000
+165Magic
Unique Passive / Effect:

Mystery. Gains 21%-35% extra Magic Power(Scales with level).

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Hunter Strike

Hunter Strike

AttackT3
2,010
+80Phys ATK+10%CDR
Unique Passive / Effect:

Retribution. Dealing damage to an enemy hero or Creep for 5 times in a row and grants 50% extra Movement Speed that decays rapidly over 3s. This effect has 8s cooldown.

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Ice Queen Wand

Ice Queen Wand

MagicT3
2,040
+300HP+60Magic+10%Vamp
Unique Passive / Effect:

Ice Bound. When skill deals damage to an enemy hero, it will slow them by 10% for 2s (stacks up to 3 times). This effect has a 0.4s cooldown

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Ice Retribution

Ice Retribution

JunglingT1
Unique Passive / Effect:

Ice Retribution. When cast on an enemy hero, deals them 100 True Damage and steals 72-100 Movement Speed (scales with level) from them for 4 seconds. Retribution is upgraded when the total number of creep kills, hero kills, and assists reaches 5.

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Immortality

Immortality

DefenseT3
2,120
+800HP+15Phys DEF
Unique Passive / Effect:

Immortal. Revives 2.5s after death and gaining 16% Max HP and 220-1200 shield (scales with level) that lasts for 3s. (210 cooldown).

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Iron Hunting Bow

Iron Hunting Bow

AttackT1
450
+10Phys ATK+5%CDR
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Javelin

Javelin

AttackT1
320
+8%Crit
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Knife

Knife

AttackT1
280
+10%ATK Spd
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Lantern of Hope

Lantern of Hope

MagicT1
+20Magic+2%CDR+4%MS
Unique Passive / Effect:

Lantern of Hope. The equipment's attributes scale with hero level.

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Leather Jerkin

Leather Jerkin

DefenseT1
220
+14Phys DEF
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Legion Sword

Legion Sword

AttackT2
910
+60Phys ATK
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Lightning Truncheon

Lightning Truncheon

MagicT3
2,250
+400Mana+75Magic+10%CDR
Unique Passive / Effect:

Resonate. Every 6 seconds, the next skill that deals damage will resonate, dealing (120% Magic Power) extra Magic Damage to up to 3 enemies and speeding up the hero by 30%, which decays over 2 seconds.

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Magic Blade

Magic Blade

AttackT2
1,050
+35Phys ATK+10%Lifesteal
Unique Passive / Effect:

Lifeline. When taking damage that reduces HP below 30%, gains a (+60*Hero Level) shield (increases with level) and 50% Movement Speed that rapidly decays over 3 seconds. This effect has a 60 seconds cooldown.

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Magic Boots

Magic Boots

MovementT3
710
+10%CDR+40MS
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Magic Necklace

Magic Necklace

MagicT1
120
+2MP Regen
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Magic Potion

Magic Potion

MagicT3
1,500
Unique Passive / Effect:

Increase Power. Automatically used after purchasing, increases Magic Power by 30 and Cooldown Reduction by 10% for 120s.

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Magic Resist Cloak

Magic Resist Cloak

DefenseT1
220
+14Magic DEF
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Magic Wand

Magic Wand

MagicT1
820
+45Magic
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Malefic Gun

Malefic Gun

AttackT3
2,120
+40Phys ATK+20%ATK Spd
Unique Passive / Effect:

Armor Buster. Increase Physical Penetration by 30%

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Malefic Roar

Malefic Roar

AttackT3
2,060
+60Phys ATK
Unique Passive / Effect:

Armor Buster. When attacking an enemy, gains 0.1% extra Physical Penetration for each point of the enemy's Physical Defense, capped at 30%.

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Molten Essence

Molten Essence

DefenseT2
800
+540HP
Unique Passive / Effect:

Burning Soul. Deals Magic Damage equal to 0.6% of hero's Max HP per second to nearby enemies. This damage is increased by 140% to 350% against creeps and minions (scales with level).

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Mystery Codex

Mystery Codex

MagicT1
300
+15Magic
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Mystic Container

Mystic Container

MagicT2
500
+15Magic+8%Vamp
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Ogre Tomahawk

Ogre Tomahawk

AttackT2
650
+230HP+25Phys ATK
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Oracle

Oracle

DefenseT3
1,860
+850HP+20Phys DEF+20Magic DEF
Unique Passive / Effect:

Bless. Received Shield and HP Regen effects are increased by 25%.

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Power Crystal

Power Crystal

MagicT1
220
+280Mana
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Power Potion

Power Potion

AttackT3
1,500
Unique Passive / Effect:

Increase Power. Upon purchase, grants 30 Physical Attack and 15% Lifesteal for 120s

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Queen's Wings

Queen's Wings

DefenseT3
2,250
+600HP+10%CDR+10%Vamp
Unique Passive / Effect:

Demonize. When HP drops below 40%, gains 30% Damage Reduction for 3 seconds and reduces the skill cooldown by 2 seconds. This effect has a 60 seconds cooldown

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Radiant Armor

Radiant Armor

DefenseT3
1,880
+950HP+40Magic DEF+12HP Regen
Unique Passive / Effect:

Holy Blessing. Taking Magic Damage grants 6-20 Magic Defense (scales with level) for 5s, up to 6 stacks (1 stack only every 0.6s).

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Rapid Boots

Rapid Boots

MovementT3
750
+55MS
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Regular Spear

Regular Spear

AttackT2
600
+20Phys ATK+10%ATK Spd
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Rock Potion

Rock Potion

DefenseT3
1,500
Unique Passive / Effect:

Increase Power. Upon purchase, grants 500 extra Max HP and 25% Resilience for 120s

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Rogue Meteor

Rogue Meteor

AttackT2
900
+15%ATK Spd+10%Crit
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Rose Gold Meteor

Rose Gold Meteor

AttackT3
1,820
+30Phys ATK+20%ATK Spd+10%Lifesteal
Unique Passive / Effect:

Dragon Scale. Every 4 extra Physical Attack increases Hybrid Defense by 1, up to 50 (effect is halved if Main Role is not Fighter).

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Sea Halberd

Sea Halberd

AttackT3
2,050
+80Phys ATK+20%ATK Spd
Unique Passive / Effect:

Lifebane. Dealing damage to a target will reduce the Shield and HP Regen effects on them to 60% of normal for 3s.

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Silence Robe

Silence Robe

DefenseT2
1,020
+540HP+23Magic DEF
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Sky Piercer

Sky Piercer

MagicT3
1,500
+15MS
Unique Passive / Effect:

Lethality. After dealing damage to an enemy hero, executes the hero if their HP is lower than 4%. Gains 10 stack(s) of Lifebane for each kill and loses 30% of current stack(s) for each death. Each stack of Lifebane increases the HP threshold of the execute effect by 0.1%, stacking up 80 times

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Starlium Scythe

Starlium Scythe

MagicT3
2,220
+75Magic+10%CDR+6MP Regen
Unique Passive / Effect:

Crisis. In 3s after using the skill, the caster's next Basic Attack will apply additional 90 (+60% Total Magic Power) True Damage with a cooldown of 1.5s. Then briefly gains 10% Movement Speed

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Steel Legplates

Steel Legplates

DefenseT2
630
+35Phys DEF
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Swift Boots

Swift Boots

MovementT3
710
+15%ATK Spd+40MS
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Swift Crossbow

Swift Crossbow

AttackT2
1,000
+20%ATK Spd
Unique Passive / Effect:

Crossbow. Each Basic Attack deals 40 extra Adaptive Damage.

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Throw Forbidden

Throw Forbidden

MovementT1
Unique Passive / Effect:

Heavy Mountain. Become immunte to allied Jawhead's Ejector in this match.

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Thunder Belt

Thunder Belt

DefenseT3
1,820
+800HP+15Phys DEF+15Magic DEF
Unique Passive / Effect:

Thunderbolt. Every 4 seconds, the next Basic Attack deals 50 (+100% Total Physical Defense) (+100% Total Magic Defense) extra True Damage to the target and enemies around them, and briefly slows them by 99%. Hybrid Defense permanently increases by 1 each time the attack hits an enemy hero. (This effect is reduced to 50% for Marksmen and Mages)

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Tome of Evil

Tome of Evil

MagicT2
950
+30Magic+10%CDR+2MP Regen
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Tough Boots

Tough Boots

MovementT3
700
+18Magic DEF+40MS
Unique Passive / Effect:

Fortitude. CC and Slow Duration Reduced by 30%

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Vampire Mallet

Vampire Mallet

AttackT1
400
+8Phys ATK+8%Lifesteal
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Vitality Crystal

Vitality Crystal

DefenseT1
300
+230HP
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War Axe

War Axe

AttackT3
2,100
+400HP+35Phys ATK+10%CDR
Unique Passive / Effect:

Fighting Spirit. Attacks grants 12 extra Physical Attack per second for 4 seconds, up to 6 stacks. Deals 10% extra True Damage based on the damage dealt (no damage reduction counted) at full stacks. (Marksmen, Mages, and Supports only receive 50% of these stacked effects.)

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Warrior Boots

Warrior Boots

MovementT3
720
+18Phys DEF+40MS
Unique Passive / Effect:

Valor. Gain 4 extra Physical Defense for 3s when taking Physical Damage, up to 20

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Wind of Nature

Wind of Nature

AttackT3
1,910
+30Phys ATK+20%ATK Spd+10%Lifesteal
Unique Passive / Effect:

Wind Chant. Become immune to all Physical Damage for 2s. (Duration is halved when used by non-marksmen).

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Windtalker

Windtalker

AttackT3
1,880
+35%ATK Spd+20%Crit+20MS
Unique Passive / Effect:

Typhoon. Every 5–2 seconds (reduced by 0.2 seconds for each Basic Attack), the next Basic Attack will hit up to 3 enemy units for 150–362 Magic Damage. (This attack can critically strike and the damage increases to 200% against Minions.)

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Winter Crown

Winter Crown

MagicT3
1,910
+400HP+5%CDR
Unique Passive / Effect:

Frozen. Become frozen, untargetable, and immune to damage for 2 seconds (100 seconds cooldown). Cannot move or cast skills while frozen, but skills already cast won't be interrupted.

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Wishing Lantern

Wishing Lantern

MagicT3
2,250
+400Mana+75Magic+10%CDR
Unique Passive / Effect:

Butterfly Goddess. For every 800 Magic Damage dealt to an enemy hero (calculated before damage reduction). a Butterfly Goddess is summoned to attack the enemy hero, dealing Magic Damage equal to 10% of their current HP.

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COMPREHENSIVE MLBB EQUIPMENT & BUILD STRATEGY GUIDE 2026

Selecting optimal equipment items according to match situations and enemy drafts is fundamental to climbing ranks in Mobile Legends: Bang Bang. Each item category provides distinct offensive or defensive tactical advantages:

Physical Attack

Core items for Marksmen, Assassins, and Fighters. Boosts Physical Attack, Critical Strike Chance, Attack Speed, and Physical Penetration (e.g. Blade of Despair, Malefic Roar, Demon Hunter Sword).

Magic Power

Tailored for Mages and Magic Assassins. Delivers burst magic power, cooldown reduction, mana regeneration, and magic penetration (e.g. Holy Crystal, Divine Glaive, Lightning Truncheon).

Defense & Armor

Essential for Tanks and Support to absorb enemy damage. Provides Max HP, Physical & Magic Armor, resurrection, and anti-healing debuffs (e.g. Immortality, Dominance Ice, Athena Shield).

Roam & Movement

Provides base Movement Speed and specialized team blessings: Conceal (invisibility), Encourage (team attack buff), Favor (healing), and Dire Hit (finishing burst damage).