MLBB BATTLE SPELLS
Complete guide to all 12 Mobile Legends Battle Spells, Cooldown statistics, Unlock Levels, and recommended Hero Roles.

EXECUTE
Deals 100(+10*Hero Level) plus 13% of target's lost HP True Damage to the target enemy hero.

RETRIBUTION
Deals 520(+80*Hero Level) True Damage to the target creep or minion. Mandatory for Junglers.

INSPIRE
For up to 8 Basic Attacks within the next 5s, increase Attack Speed to 1.5 times and the Attack Speed cap to 500%. Restore HP on hit.

SPRINT
Gains 50% extra Movement Speed and Slow Immunity for 6s.

REVITALIZE
Summon a Healing Spring that surrounds the hero and lasts 5s, restoring 2.5% Max HP every 0.4s to affected allied heroes.

AEGIS
Gain a 750(+90*Hero Level) shield for 5s. Also grants shield to nearby lowest HP ally.

PETRIFY
Deals 100(+15*Hero Level) Magic Damage to nearby enemies, petrify them for 0.8s, and slow them by 50% for 0.8s afterward.

PURIFY
Remove all debuffs (excluding Suppression) and gain Control Immunity and 15% extra Movement Speed for 1.2s.

FLAMESHOT
Fire a Flaming Shot in the target direction, dealing Magic Damage and knocking back nearby enemies.

FLICKER
Blink a short distance in the target direction and gain 5(+1*Hero Level) extra Physical & Magic Defense afterward for 1s.

VENGEANCE
For 3s, gain 35% Damage Reduction and deal 35% damage back to the attacker each time you receive damage.

ARRIVAL
After channeling for 3s, teleport to the target allied Turret, Minion, or Trap and gain 60% extra Movement Speed (decays over 3s).